Pavilion angle is what is different in the last 2 I posted.Thanks Karl, your diamond anatomy lessons are very helpful. What were the cut differences in stone 1 and 2 in the examples above?
Based upon your statement above, which I agree with, maybe you should amend your saying to:Why are virtual facets important?
Every aspect of diamond performance other than facet glare begins and ends with virtual facets. Each virtual facet draws light from and returns light to a different parts of the environment around it.(they can also draw light from multiple locations and return it to multiple locations) Basically virtual facets it what separates a polished diamond from a mirror.
If you want to stop there and keep it simple,
Precision cutting creates more precise and uniform virtual facets and optical alignment increases their efficiency at returning visible light.
I'm going to catch some flak on that statement because it is grossly over simplified.
Remember what I said about disagreement earlier?
That's all for tonight.
Edit: The most important aspect of diamond performance is always lighting and how clean it is at that moment.
Maybe I should change my saying that the 5 most important things for diamond performance are: cleanliness, lighting,lighting, lighting, lighting.
nope lighting is above all, all diamonds look the same in the dark :}Based upon your statement above, which I agree with, maybe you should amend your saying to:
cut precision, cleanliness, lighting, lighting, lighting.![]()
If Karl will indulge me, I'd like to add a quick and dirty analogy.
Image a mirror. The light return is strong, but there's only one facet and no sparkle
Now play the child's trick with two facing mirrors. Suddenly two mirrors are an infinite number of mirrors. But the mirrors get increasingly dim as they move "back."
Now imagine a third mirror, and you get even more dim reflections.
Now put in 57 mirrors. That's so many that you'd have to spend a couple of hours just arranging the mirrors to all face each other.
Now the final step is to tweak the 57 mirrors until some of the additional reflections perfectly overlap one another.There's way fewer virtual mirrors now, but those that remain are all brighter. What's more, if you tilt and move the mirrors, you get a cool 3D effect where the virtual images shift and rotate in space.
Now imagine how much work it takes to arrange those 57 mirrors like that, and you'll get some insight into what it takes to bring us these stones. And then change the relative sizes of the mirrors and cut me an AVR.![]()
narrow arrows and a more splintery appearance. Brightness would be about the same, fire could increase in some lighting, decrease in others compared to same size stones with same table/crown/pavilion angles.So @Karl_K how does having clefty hearts affect a diamond face up? Sorry if this is a stupid question but would it affect the arrows pattern? What about brightness and fire? Thank you, I enjoy your explanations