strmrdr
Super_Ideal_Rock
- Joined
- Nov 1, 2003
- Messages
- 23,295
a: the 3 biggest things affecting apparent fire are LVV:Date: 5/29/2009 4:02:59 PM
Author: Regular Guy
I wonder if two different things need to be teased out?
a) whether the characteristic of fire is particular to the interaction with the individual, which I think you are saying, and where this is less an inherent native characteristic of a diamond
b) or...to the extent it may be an identifiable characteristic, associated with some properties (as for example, as is frequently recognized here, described by Garry, that, for example, a smaller table will typically be more associated with fire...all things being equal)...that it may be more difficult to capture with by way of a device to measure this directly, rather than indirectly....which I think Serg is saying?
There may be 4 things here, but you get the idea.
Thanks for reviewing...
Lighting
Viewer
Virtual facets
Yes the diamond itself is third on the list.
Something that is going to very very important is the My 3 person rule:
3 people standing side by side looking at a diamond the center person is holding are looking at totally different virtual facets and a totally different lighting environment.
Contrast this with the cyclops reflector view with a fixed viewing environment and you get an idea of the scope of the problem to be solved.
b: A small table and high crown are important to fire in a few different ways.
This is more apparent in step cuts because the raw light return power of a RB overshadows it in a well cut RB.
1: increases virtual facet number
2: decreases average virtual facet size while maintaining large and med VF's (adding more facets decreases average virtual facet size but also means much less med and large virtual facets, this can be a good thing in large diamonds not so good in more common sizes)
3: increases the angles a diamond draws light from, and return light to.
4: increases the apparent effects of dispersion.